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Assorted ramblings from the developer


Release: 3.0.10

Download here [Link].

What's new / changed in 3.0.10:

General

  • Audio device dropdown now shows a check mark next to the current device and L/R channel selection.
  • SDRplay radios – sanity check that the default frequency is valid – must be in the range 10 kHz to 2 GHz. previously a user started with the default frequency of 10Ghz which is not supported by the SDRplay library.
  • FM Stereo RDS logging was not working properly with multiple active receivers.
  • Fixed a long-standing bug in the tuning bar at the bottom of the main waterfall; this was an error which existed since the code was originally written over four years ago. A determined fool-hardy user could expose the problem and crash the program.
  • Scrolling at 8.333 kHz with rapid middle wheel spinning works properly.
  • Identity title now optionally shown in the program title bar.

DSP

  • More taps available for filters.
  • Corrected DSB filter editor.
  • Narrow FM de-emphasis redesigned to avoid audio pumping.
  • NR3 reworked. Threshold changed to Level, working much better.
  • Filters:
    • Changed appearance of the Filter design window.
    • Added more windowing options.
    • (I may add Remez design methodology later.)

Favourites

  • Sorting favourites by frequency is now reliable.

Installation

  • Slight change to installer appearance, kit now has updated images.
  • In previous kits an extra folder SDR-Radio.com was being created in the user folders, this extra folder was not used.

Memory

  • Applying a memory now restores the original center frequency and bandwidth if the memory frequency would not otherwise be visible.

Pluto

  • Pluto visible gain range changed to -60dB to 30dB.
  • Digital filter opened up to 0.95 and the offset tuning range increased to +/- 200kHz.

    Looking at the code I was enabling the Transmit Digital Filter with a normalised bandwidth of 0.2, so at 550kHz that’s 110kHz and with 128 taps not very sharp. This is why we were seeing lower outputs with greater offsets because offset tuning means just that – tuning at an offset from the center frequency.

    SoTo test, I set the digital filter to 0.95 of normalised bandwidth and this did not change the signal(s) seen on the remote receiver (Airspy HF+ Discovery). I was testing on 144.300 and the Discovery was picking up signals 60dB above the noise.

Recordings

  • Fixed a problem with audio recording of Broadcast FM when in mono, previousy a new file was created every time the mode switched between mono and stereo.
  • When the playback of a file starts the display bandwidth is set to the bandwidth of the recording. A more intelligent algorithm will be developed in 3.0.11.
  • ELAD files which are not valid WAV format are supported.
  • IQ recording now has a Range option, specify the center frequency and the bandwidth.

Ribbon Bar

  • Memory editor now supports 11 digits – frequencies up to 99.9GHz.
  • Adding a dropdown entry to the Quick Access Toolbar (QAT) now does not inhibit correct initialisation of the original dropdown. The dropdown in the QAT does not work though, this is being investigated. An example of a dropdown is Ribbon Bar, Home Bandwidth.
  • Entries added to the ribbon bar’s QAT (Quick Access Toolbar) are removed when starting if they contain dropdown entries. This is related to random crashes in the console.

RX

  • When a new receiver is added the default frequency is no longer the center of the display, rather an unused frequency in the visible display.
  • Adding a new receiver now clones the currently active receiver. It was working this way when 3.0 was released but was broken in a previous minor update.

Satellites

Spectrum

  • Implemented the One Euro Filter as default in the Spectrum Smoothing. This is much better than the other options, it preserves the peaks while reducing noise.
  • Fixed a slightly obscure bug only seen while scrolling the receiver frequency.

Transmit

  • Added Serial Port PTT.

  •  

Recent Posts

  • Release: 3.0.14 Posted 1 days ago
    Download here [Link]. What's new / changed in 3.0.14: General Closing threads (and the program) now much faster if the thread had not been started, also System Debugger diagnostics have been enabled to find any other issues when closing the program if the ‘Not Responding’ text was seen in the title bar. Fixed bug where a high-pass filter could be incorrectly applied to broadcast FM demodulation. RDS logfile now supports UTC as set in the … Options window. Geostationary beacon window now applies the current contrast when floating. Receive audio equaliser now correctly initialised when started from either: Audio dropdown, Ribbon bar. FM Squelch: big change on the FM squelch front: Now suing power suqelch instead of noise squelch, the squelch threshold/level values will be different, sorry about that. The original code was over nine years old and was a cheap and cheerful solution. In the kit the whole concept has changed, now it’s an advanced squelch based on signal power. Synchronous AM, ECSS Lock Range: ribbon bar entrry added. ...
  • Transparent S Meter Posted 2 weeks ago
    Version 3.0.13 introduced analog S meters and resulted in requests for transparency. One of the big features of SDR Console is the use of Direct2D graphics which is a lot more complicated than the GDI/GDI+ used in many other ham radio programs such as Ham Radio Deluxe. Working out transparency wasn't easy, finally a Microsoft example showed me how to do this. A day when you don't learn something is a day wasted. Here's an example of transparency. This will be part of 3.0.14.
  • Release: 3.0.13 Posted 3 weeks ago
    Download here [Link]. What's new / changed in 3.0.13: General Fixed frequency display problem in the RDS display. 100.05 was displayed as 100.5. Minor change to logic when closing the Matrix window, linked to a memory leak. Reduced background thread start-up time. Added Equaliser… option to the Playback device selection.   The Radio Selection windows displays Connect when a V3 Server is selected, otherwise Start. New option to replace 0 with O in the main frequency display.   Added Google Turbo and Inferno colour schemes.   Markers Memory definitions can now be shown as markers: new option in Markers dropdown and on the memories pane of the ribbon bar. Display of markers more efficient. Enhanced the marker display logic, allowed more room when markers overlap. Recordings Audio recordings made while playing an IQ recording are now timestamped with the time from the playback, not the current time. Added Status option to Playback pane in the ribbon bar. When selected the playback status is shown in the waterfall (the default). If not selected then playback status is not ...
  • Google Turbo Posted 3 weeks ago
    Turbo, An Improved Rainbow Colormap for Visualization  https://ai.googleblog.com/2019/08/turbo-improved-rainbow-colormap-for.html On Tuesday, August 20, 2019 Google posted an interesting colour scheme which they named 'Turbo'. Read more about this in the blog entry (link is above). Below is the colour map in action on the 25m shortwave broadcast band. As of 3.0.13 this is a standard colourmap[ in SDR Console. Also of interest is the use of a SNR (Signam to Noise) S Meter option.
  • S-Meters Posted 3 weeks ago
    After much pestering by users, I finally added an Analog S-meter to SDR Console. These will be available in 3.0.13, coming to a desktop near you soon. Background A few weeks previously a reasonable logic was implemented for measuring the noise floor. Purists will not be happy, but they rarely are, but it works for me. Take the output from the SDR radio, ignore 15% of the bandwidth at the high and low end of the output to avoid the ant-alias filtering, and we're left with a healthy 70% of the signal. Now sort the FFT bins by value, take the mean of the lowest 10% and that's the noise floor. Digital Starting with the standard digital metere: Analog Here are a few screenshots of the Analog S Meter. First a tradition meter in S units. Red = peak signal Yellow = current signal Grey = noise floor   Here's a dBm meter, same colours as above.   And here.s a Signal to Noise (SNR) meter.
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